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DX11: Alien Vs Predator Benchmark
Aliens vs. Predator is a science fiction first-person shooter video game, developed by Rebellion, and published by Sega for Microsoft Windows, Sony PlayStation 3, and Microsoft Xbox 360. Aliens vs. Predator utilizes Rebellion’s proprietary Asura game engine, which had previously found its way into Call of Duty: World at War and Rogue Warrior. The self-contained benchmark tool is used for our DirectX-11 tests, which push the Asura game engine to its limit.
In our benchmark tests, Aliens vs. Predator was configured to use the highest quality settings with 4x AA and 16x AF. DirectX-11 features such as Screen Space Ambient Occlusion (SSAO) and tessellation have also been included, along with advanced shadows.
- Aliens vs Predator Benchmark 1.0
- Settings: Very High Quality, 4x AA, 16x AF, SSAO, Tessellation, Advanced Shadows
Alien vs Predator Benchmark Results
Graphics Card | GeForce GTX560Ti | HIS R9 270X | HIS R9 280 | GeForce GTX770 | HIS R9 280X |
GPU Cores | 384 | 1280 | 1792 | 1536 | 2048 |
Core Clock (MHz) | 950 | 1050 | 953 | 1046 | 1000 |
Shader Clock (MHz) | 1900 | 1140 Boost | N/A | 1085 Boost | 1050 Boost |
Memory Clock (MHz) | 1050 | 1400 | 1250 | 1752 | 1500 |
Memory Amount | 1024MB GDDR5 | 2048MB GDDR5 | 3072MB GDDR5 | 2048MB GDDR5 | 3072MB GDDR5 |
Memory Interface | 256-bit | 256-bit | 384-bit | 256-bit | 384-bit |
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