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Assassin’s Creed III
Assassin’s Creed III is based on the AnvilNext engine and uses Havok CPU physics. This makes it a perfect game to test using both NVIDIA and AMD graphics cards, as long as your CPU doesn’t bottleneck performance at all. Assassin’s Creed III is very visually intensive and utilizes DX 11 features, especially tesselation, to provide an extremely realistic experience. Wood and clothing grains are extenuated and movement and environment look more natural than ever.
Assassin’s Creed III is the latest in the Assassin’s Creed line and follows Desmond Miles as he steps into the memories of his ancestors. This time, Miles is transported to early American history as his native American ancestor, Connor, battles his way through both sides of the American Revolutionary War. The area covered in the game is enormous and the landscape and features are very detailed.
- Assassin’s Creed III
- High Settings
Next up is the 3DMark 11 Benchmark.
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