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DX11: Battlefield 4
In Battlefield 4, players step into the role of a U.S. Marines named Recker who leads a special operations unit called ‘Tombstone’. While the single-player campaign offers a unique and exciting storyline, BF4 truly shine with a new 64-player online multiplayer mode with large spacious maps.
The graphics engine behind Battlefield 4 is called Frostbite 3, which offers more realistic environments with higher resolution textures and next-generation particle effects. A first-time ‘networked water’ fluid system allows players in the game to see the same wave at the same time. Tessellation has also been improved since Frostbite 2 in BF3.
AMD graphics cards are optimized for Battlefield 4 using AMD’s Mantle API that enables a boost in performance.
Using Fraps to record frame rates, our Battlefield 4 benchmark test uses a three-minute capture on the ‘Baku’ stage where Recker is handed the tactical binoculars. Relative to the online multiplayer action, these frame rate results are nearly identical to most large maps with the same video settings.
- BattleField 4
- Settings: Ultra Graphics Quality, FOV 70, 180-second Fraps Scene
Battlefield 4 Benchmark Test Results
Graphics Card | Radeon R9 270X | Radeon HD7950 | GeForce GTX760 | GeForce GTX680 | Radeon HD7970 | GeForce GTX780 | Radeon R9 290 | Radeon R9 290X | GeForce GTX780Ti |
GPU Cores | 1280 | 1792 | 1152 | 1536 | 2048 | 2304 | 2560 | 2816 | 2880 |
Core Clock (MHz) | 1030 | 850 | 980 | 1006 | 925 | 863 | 947 | 1000 | 876 |
Shader Clock (MHz) | 1120 Boost | N/A | 1033 Boost | 1058 Boost | N/A | Boost 902 | N/A | N/A | Boost 928 |
Memory Clock (MHz) | 1400 | 1250 | 1502 | 1502 | 1375 | 1502 | 1250 | 1250 | 1750 |
Memory Amount | 2048MB GDDR5 | 3072MB GDDR5 | 2048MB GDDR5 | 2048MB GDDR5 | 3072MB GDDR5 | 3072MB GDDR5 | 4096MB GDDR5 | 4096MB GDDR5 | 3072MB GDDR5 |
Memory Interface | 256-bit | 384-bit | 256-bit | 256-bit | 384-bit | 384-bit | 512-bit | 512-bit | 384-bit |
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